Constructor

new (options:StackOptions)

Creates a stack - a set of sprites that fake 3D by layering and offsetting sprites. Use this.add() to add to state!

Parameters:

null

options

Variables

z_offset:Float

Methods

add (state:FlxState):Void

Adds stack to the given state.

Parameters:

state

Returns:

state.add(group)

combine (stack:Stack):Void

Combines this stack with a given stack

Parameters:

null

stack