zero.flixel.utilities
| .. | |
|---|---|
| AreaOverride | When a target overlaps one of the given rectangles, the dolly will center on the overlapped rectangle |
| AreaOverrideOptions | |
| Dolly | A handy camera dolly with several advanced features Thanks to Itay Keren and his amazing GDC talk "Scroll Back: The Theory and Practice of Cameras in Side-Scrollers" |
| DollyOptions | |
| EAxes | |
| ETileExportMode | |
| FlxOgmoUtils | |
| FollowTarget | The equivalent of FlxCameraFollowStyle.LOCKON, might come in handy |
| FollowTilemap | The camera won't move beyond the edges of a given tilemap |
| FollowTilemapOptions | |
| ForwardFocus | The dolly will move to look ahead of a target |
| ForwardFocusOptions | |
| GameLog | A generic class for logging events |
| GameSave | A generic class for saving your game |
| LogSeverity | |
| OgmoPackage | |
| PlatformSnap | Will move the dolly to meet a target's vertical position when a target is touching the ground |
| PlatformSnapOptions | |
| WindowConstraint | Creates a window constraint. When target is outside the window, the dolly will move to get it back inside. |
| WindowConstraintOptions |