The camera won't move beyond the edges of a given tilemap
new (options:FollowTilemapOptions)
reset (options:FollowTilemapOptions):Void
@:value(true)active:Bool = true
Whether or not this component gets updated
get_name ():String
returns the name of this component
get_priority ():Int
returns the priority of this component
has_tag (tag:String):Bool
Returns whether or not this component is tagged with given tag
Parameters:
tag
Returns:
Bool return tags.indexOf(tag) >= 0
on_add ():Void
Called when added to an entity
on_remove ():Void
Called when removed from an entity
set_priority (value:Int):Void
sets the priority of this component
null
value